First of all, HAPPY FRIDAY! Spring break is over for us at UCF, which means that campus won’t be dead for us full time employees and the food court will finally be reopened. Little things in life…
It’s been a week since PiMAME 0.8 Beta 1 has been released and there has been great feedback.
A small update is available. All you need to do is go to the command line and run:
wget -O - http://pimame.org/update.sh | bash
This update includes Commodore 64 support and fixed NES emulation.
In one week, PiMAME 0.8 has been downloaded from SourceForge over 400 times. My server (which hosts a mirror copy) has transferred 84GB in 5 days. My usual monthly bandwidth is 30-40GB.
I’m excited about this release. There are bugs, but they are getting fixed, and this version has a great new foundation to grow on. Thank you all for the feedback, suggestions, complaints, issues, and support!
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thx for your job
THank you for your work, but I couldn’t get any game to work yet.
Couldn’t find any GBA Bios that was accepted by the system, couldn’t install ps1 bios in options / Bios menu…, didn’t try the others yet. I miss N64.
great work so far. I am following your project for more than a year now.
I have one question. Since I am using a 0.7.10-image with some other software installed I would like to keep it and add the new menu. Would this result in any drawbacks? What do I have to obtain? I tried to get the pimame-menu from github and had to install PyYaml and change some paths in th config. Something else? Or is there a working update script from 0.7.x to 0.8?
Thank you very much in advance. Great work!
Hi & congratulations.
i´ve a problem, i can´t modified rc.local in order to turn on de bloq num.
could you help me?