So, I used to collect arcade games, but when I moved, I had to sell my collection. Now that I own a house with a garage, I’m able to start rebuilding my mini arcade (and using PiPlay in the mean time ).
One of my favorites and prized machines was an F-Zero AX. This is the companion to the GameCube’s F-Zero GX. It has a magnetic card reader, which allows you to save your pilot data between racers, and has a gamecube memory card slot which can access your save data.
I got very lucky that my original machine went up for sale, so I was able to repurchase it!!
The board it uses is called the TriForce, which is a regular GameCube with more memory. The game is on optical media, but rather than using gamecube optical discs, it uses GD-ROMs. Yep, the same media used in the Dreamcast. In fact, the platform is a collaboration between Sega, Namco, and Nintendo (hence, TriForce). The racing cabinet is a standard Namco / Sega model.
It’s really awesome, and I’m so glad to have it back.
Hopefully I didn’t worry you all too much. I’m kinda embarrassed to admit this, but for the past few weeks, I’ve been effectively locked out of a lot of my web apps due to my old host’s server not being able to handle the load. I’ve been with them for 3 years, and in that time these applications have grown exponentially. I have sadly outgrown them, and for a while was worried about where I could go.
Good hosting isn’t cheap and it’s worth every penny. I looked at AWS, but that would have cost me a small fortune for the amount of bandwidth I use. Some VPS providers would have been good, but I don’t have the time to manage every part of my server.
I’m very lucky to have a good friend who owns the hosting company vNucelus, and has graciously offered me space on his servers. Everything was migrated today and it all seems to be running super smoothly!
I’m glad to be able to post again, and I hope you are excited to read again.
So next week I will be in Montreal for the annual Python Software Foundation conference: PyCon. My coworker and I will be presenting a project we developed at UCF that uses Django, AWS, and a bunch of other tools that allow us to help 60,000 students learn in a better environment.
Next Friday’s post will probably be late, depending on what the internet connection is like up there.
I am proud to present the very latest version of PiPlay! PiPlay 0.8 Beta 9! I feel like this is the best release yet!
While this was mostly a bug fix and compatibility update, we do have one awesome new features implemented. When you upload, drag and drop, ftp, or somehow copy a game file to the roms folder, our file watcher will pick that up, and automatically update the PiPlay Menu. No more running the Rom Scraper, or getting popups about unscraped files.
Sorry for the very late post this week. Trying to figure out why I’m having such connectivity issues to my web host. Replaced the router. Still happens. Modem is fine. It’s not my host. But my ISP can’t see it as being down since it comes up 5 minutes later. I can VPN into work and access my host from there. So weird.
Tomorrow marks my 2nd Wedding Anniversary. It feels like it’s been a day and a half K, I love you. Thank you for putting up with me.
0.8 Beta 9 is coming along. It should be released in a day or so. This is the best version yet, and I’m so sorry for the Beta 8 release. Trying to get everything working on both the Pi and Pi2 has been a challenge. But I think this version will be great. We have upgraded to the latest Raspbian image, moved more emulators into GitHub / Git and now can update most of PiPlay with a Git Update. Mark has created an awesome file watching script which automatically updates the frontend when a new file has been uploaded. No more running the scraper, it all happens in the background.
Mario Party 10
Mario Party 10 came out this week. I had a chance to play it with a group, and, well, it feels like Mario Party Lite. The game is gorgeous, the levels are beautiful, but there are only three game modes. Amiibo Party, Bowser Party, and “Mario Party” which isn’t like previous games. Everyone works together to get to the end in a vehicle, basically pooling dice rolls. The classic game has been shortened and moved to Amiibo Party. It feels like a lot of content is missing. The load times are also really long. I really wanted to love this game, but I feel like its a demo. I’m hoping patches and some free DLC fix that.
I backed the SmartiPi kickstarter a short while ago, and received my case the other day. I think this is one of the best designed cases out there. It easily wraps around the whole Pi, and has LEGO compatible pegs on the case.
Happy Pi Day!!! Sorry about the late posting. My internet has been acting up for the past two days. Yay.
The past few days have been the Orlando FIRST Regional Robotics Competition hosted at UCF. I am a FIRST Alumni from 2002, a member of Team 108 SigmaC@Ts. It was so awesome to see the competition again after all these years.
PiPlay is coming along. Fixed the bugs with the joysticks. Working on improving more things.
First of all, yes, I’m aware of a really dumb bug in PiPlay 8 Beta 8. I’m going to release an update this weekend that should fix it. I don’t know how I let a release slide with a joystick bug, but I did, and I’m sorry.
I changed my Raspberry Pi battle station setup so that hopefully testing will be a bit easier.
On another note, this week at work has been amazing. One my applications was selected as a winner in an educational app challenge. My team won 3rd place. I am very proud! My team was also selected to present at the New Media Consortium on our work with Learning Tools.
Have a good weekend all. I look forward to releasing the bug fix update.
I am VERY excited to post about this. I have been working on this book for the better part of a year, it has truly been a blood sweat and tears kinda project. I felt burnt out at times, frustrated, ecstatic, relieved, rewarded, and angry all during the writing of this book. But it’s done and I couldn’t be happier.