Hey All,
Another week another PiMAME release 🙂
This is beta 2 of the new PiMAME 0.8. Â I’m loving the feedback. Â I know there are bugs and issues, but I’m able to iterate so much faster now. Â This latest release includes:
- Added NES support again.
- Added C64 support again.
- Put back in restart, shutdown, and updater tools.
- Menu will now notify you if there are updates available.
- PiMAME bootsplash video
- Tankstick support
High priority features I’m working on:
- Adding back in screenshot support
- More joystick configuration options
Framebuffer copy
I’ve started playing with Notro’s FBTFT module again. Â This allows you to use little inexpensive LCD screens for things like the console and X Windows. Â The problem is that most programs expect output on framebuffer 0. Â These screens operate on framebuffer 1, or /dev/fb1. Â Tasanakorn has created a program called fbcp. Â This mirrors the screen from the hdmi / rca port and onto the SPI based screens you see above.
It doesn’t work 100% yet for me. Â I don’t know if its my screen or the program. Â I’m going to purchase some more and test them out.
Little Arcade Machine
Steve Smith has created this awesome little MAME cabinet. Â Plans and more images are below at the imgur link.
Have a great weekend everyone!
-Shea
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hello and back the horror driver for XIN-MO joistick suport 😉 thank you . and hawe you alternative joistick for two players and 20 buttons .
Hi,
Could you post a how to , for using like you, a small tft display, so we can play too with our own display and give you feedback on wich work great with piplay 🙂
It doesn’t work 100% yet for me. I don’t know if its my screen or the program. I’m going to purchase some more and test them out.
Anything new here?
Hi,
How did you manage to get such a good framerate out of fbcp? iI’m only getting around 18fps.
Thanks!
Thats about the framerate I’m getting. I think it depends on the SPI TFT display you use.