Mar 28

Friday Post: Framebuffer Copy and new PiMAME 8 beta release

Hey All,

Another week another PiMAME release ūüôā

This is beta 2 of the new PiMAME 0.8. ¬†I’m loving the feedback. ¬†I know there are bugs and issues, but I’m able to iterate so much faster now. ¬†This latest release includes:

  • Added NES support again.
  • Added C64 support again.
  • Put back in restart, shutdown, and updater tools.
  • Menu will now notify you if there are updates available.
  • PiMAME bootsplash video
  • Tankstick support

High priority features I’m working on:

  • Adding back in screenshot support
  • More joystick configuration options

Framebuffer copy

I’ve started playing with Notro’s FBTFT module again. ¬†This allows you to use little inexpensive LCD screens for things like the console and X Windows. ¬†The problem is that most programs expect output on framebuffer 0. ¬†These screens operate on framebuffer 1, or /dev/fb1. ¬†Tasanakorn has created a program called fbcp. ¬†This mirrors the screen from the hdmi / rca port and onto the SPI based screens you see above.

It doesn’t work 100% yet for me. ¬†I don’t know if its my screen or the program. ¬†I’m going to purchase some more and test them out.

Little Arcade Machine

Steve Smith has created this awesome little MAME cabinet.  Plans and more images are below at the imgur link.

http://imgur.com/a/Pr4rG

Have a great weekend everyone!

-Shea