Apr 18

Friday Post: PiPlay 0.8 Beta 3

Update: PiPlay 0.8 Beta 3 is uploaded!

Lo all,

It’s been two weeks and my Kickstarter is at 242% funded!!  This is incredible.  I’m so excited and humbled at the community support.  Thank you!

PiPlay 0.8 Beta 3

I am uploading the latest SD Card image of PiPlay.  0.8 Beta 3 includes:

  • Recompiled kernel with Xin-Mo encoder support.
  • Better GBA support.
  • Better Neo Geo support.
  • Fixed issues with Genesis and Final Burn Alpha emulators not running.
  • Genesis emulator can now use Zip files.
  • Updated PiPlay to have a better updater system.
  • 2 player keyboard support in SNES emulator.

What I’m currently working on:

  • Snapshot/screenshot support in ROM list.
  • Documentation.
  • Looking for MSX, Atari, and TG16 emulators to add.

Look for this SD Card image to be available tonight or tomorrow.  My laptop is locking up / freezing randomly and I’m trying to generate a more recent backup, so I have to hurry up and wait while that happens.

I will update this post when it’s uploaded!

-Shea

Mar 14

Friday Post: Book Stats

Hey All,

Happy Friday!  I got an email this morning from Packt giving me the stats for my book sales from October to December of 2013.  I’m happy to report that I have sold over 200 copies.  Thank you all so much!

This weekend I will be doing a last minute presentation of PiMAME with FamiLAB at the Orlando Science Center.  I will then be preparing for PyCon in Montreal, where I will be doing a poster session on how PiMAME was built in Python.  I will also be attending Instructurecon in Utah and speaking about LTIs and how we program and implement them at UCF.   It’s going to be a fun two months of traveling 🙂

I have gotten some great feedback on PiMAME 0.8, and I am going to be working on some fixes this weekend (these are my two low hanging fruit goals to complete):

  • Tankstick / Numpad support
  • Configurable Buttons through config.yaml

Have a good weekend all!

Jan 31

Friday Post: PiMAME 0.8 Preview Release (only for the brave)

Hey All!

Happy Friday!  It has been a long week.  The weather in Florida right now is crazy.  One day it’s 80 degrees, the next day its 50, then 70, then 40.  I wish it would make up its mind!  The bad part about it is everyone is getting sick.  Anyways…

PiMAME 0.8…
… preview release only for the brave edition

PiMAME 0.8 is almost done.  We have a few more bugs to fix, and some more features to test, but the basics are there.

I have an installer available for the brave to try.  It will make a new pimame folder in your home directory, so I recommend using a fresh install of Raspbian.

From the home directory in your command line, enter in the following command:

wget -O - http://pimame.org/installer.sh | bash

When that has finished running, reboot your Pi.  It should automatically boot up into the new launcher, and a web interface should be available at your Pi’s IP address.

If you decide to test this, please send me any and all feedback!  It is much appreciated!

This has been a huge labor of love, and I couldn’t have done it without some of the contributors to the codebase:

  • Zach – https://github.com/zachberry
  • Connor – https://github.com/Conno123009
  • Scotty – https://github.com/KingScooty

Thanks everyone!  Have a great weekend!

-Shea

Jan 24

Friday Post: PiMAME is coming…

Hey all,

The new version of PiMAME is sooooo close to being released.  Only a few little kinks to work out.  I’m hoping to put out an alpha this weekend for those who are adventurous to try it out.

All those who requested PiMAME stickers should have received them by now.  If you have not gotten your PiMAME sticker, please let me know!

Have a great weekend!

-Shea

Nov 22

Friday Post: IAAPA 2013, Homeownership, and Happenings

Hey All!

Happy Friday!  K and I are officially homeowners!!!  WOOOO!!!  This long stressful process took way too much time, and too much energy.  I don’t believe how wiped I am just from signing paperwork for a couple hours.  This is a huge weight off my shoulders, and a big time sink now gone.

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IAAPA 2013

For the past few years I have been attending IAAPA, which is the big amusement part and arcade entertainment expo in Orlando.  It’s really a remarkable event, and this years was no different.  Some of the highlights was a Korean pavilion showing off a ton of new Korean companies and the games / motion simulators coming out of there.  Stern Pinball was showing off the new Star Trek pinball game.  It was a lot of fun.  The best part of the day was the Namco Bandai booth.  They had a bunch of new games, but the exciting ones were a new Mario Kart arcade racing game, and MachStorm, an AceCombat / Afterburner inspired game with an immersive cockpit.  I will be posting pictures in another post.  One of the more apparent things this year was much less piracy, stolen cabinet designs, and game clones.  Previous shows there were blatant ripoffs and large displays that almost seemed to encourage it.  This year, not so much.

Holidays

The holidays are approaching, and I hope everyone who reads this has a good one.  I am going to have time off work, which will be spent working on PiMAME.  I’m hoping to have a January release of the new 0.8 version, and I welcome everyone to contribute to the github repos.

Kano.me

Kano computing is raising a kickstarter for a very innovative Raspberry Pi kit, and they have already reached the 500k mark.  These guys are really nice and I have high hopes for them.

http://www.kickstarter.com/projects/alexklein/kano-a-computer-anyone-can-make

HWHardSoft Pi Cabinet

HWHardSoft has been working on a cool Pi case, and his preorder is now available.  http://www.hwhardsoft.de/english/projects/raspberry-pi-mini-cab/

Have a great weekend!

-Shea

Nov 15

Friday Post: More PiMAME Menu stuff.

Hey all,

Happy Friday!

I am beyond stressed.  I think I’m buying a house next friday.  If all goes according to plan.  Knock on wood, everything will go right.

Anyways,  I have put up some new github repos for PiMAME.  It’s regarding PiMAME 0.8, and it’s for the new web frontend and the pimame menu / launcher.  They are no where near ready for use, but if you would like to help with the programming, feel free to fork the repo and send a pull request.

https://github.com/ssilverm/pimame-menu
https://github.com/ssilverm/pimame-web-frontend

Have a good weekend everyone!

-Shea

Oct 25

Friday Post: Rough week but PiMAME 0.7.10 is coming!

Hey all,

It’s been a rough week.  K and I have been looking at houses and we’ve had nothing but bad luck.  We just lost the second house we had under contract because of appraisal issues.  Housing is such an industry that could benefit from technology.  I don’t understand how in 2013 I still need to FAX documents, “secure email” is a “works best in IE” website, and personal information is expected to be blurted out anywhere and everywhere.

I work for a university, I’m used to red tape and bureaucracy!  I didn’t think buying a house would rival that!

Anyways!  PiMAME 0.7.10 is being uploaded this weekend.

The updater version will include Alpha N64 emulation.
The SD card image will include that, a boot up screen, and the new kernel for xin-mo joysticks.

I will update the post when it’s finished uploading.

Have a great weekend all!

-Shea