Happy Friday! This week brings some really cool things for the Raspberry Pi. First up, we have a Playstation Emulator that works under X in on the Pi. It’s called PCSX, it’s OpenGL ES enabled, and while it’s not runnign at full speed, it’s a really cool display of the technology that can be powered by the Pi. Binaries and Instructions below.
Select Load, then navigate the directory where you saved the CD image
Select your game then press enter
This emulator is far from perfect on the Raspberry Pi. Some games won’t work, frame rates are wild, and it can be a bit frustrating, but who cares! It’s a freakin’ Playstation emulation on the Raspberry Pi!
I was very excited when I found out that on Monday, I made the frontpage of the Raspberry Pi website. A big shout out to Liz for mentioning me and linking back here. It made my day!
I really love working on this little computer. I’m learning so much and using skills that I took for granted. It’s really pushing some of the boundaries I had setup against myself. I’m glad to be getting past them.
I’m also thinking of getting one of these and building a RaspberryPi bartop machine:
Today I present a tutorial on compiling Descent for your Raspberry Pi running Raspbian. At the end of this tutorial you should have binaries ready to go and and a playable version of the game Descent. If you don’t want to wait for the compile, I have the binaries ready for you. Just skip to the end.
You now have to patch the source code with the diff files.
cd into the source code directories.
patch -p1 < ../d1x-rebirth-rpi.diff
patch -p1 < ../d2x-rebirth-rpi.diff
We are now ready to compile!
On the command line enter these two commands:
Wait around 30 – 40 minutes.
If there are no errors you should now have a d1x-rebirth executable file in your directory!
Wait around 30 – 40 minutes.
If there are no errors you should now have a d2x-rebirth executable file in your directory!
You now need the data files that holds the actual game levels, sounds, artwork, etc. These are in .hog, .pig, and .ham (descent 2 only) files. You can get the game content from dxx-rebirth, the creators of this port. They also have links to the shareware files:
Another Friday post here. A couple of days ago Derhass made a post about getting Descent 1 and 2 ported to the Raspberry Pi with OpenGL ES. Descent was an amazing game released back in the early 1990’s. It had true 6 range freedom of movement in a spaceship with 3D modeling. An amazing game at the time, and one that I could NEVER beat. I’m in the middle of writing a tutorial on how to patch and compile the game, as well as hosting the binaries themselves.
Reefab has spent an amazing amount of time getting Quake 2 to run on the Raspberry Pi. The port is based off of YQuake2 and has been changed to use OpenGL ES. It runs quite well on the Raspberry Pi, there is some slowdown but it’s still very playable.
You can download and compile it yourself from his Github repository (which also has really well done compiling instructions), or you can download the precompiled binaries from my site.
As you saw in my previous post / video, I was running Youtube videos in fullscreen on my little display. I was using an application (really just a 2000+ line perl script) that does this for me. The program is called youtube-viewer (github)
Gcala posted a nice guide on how to set it up and has given me permission to also repost it here. I’m making some modifications as I had to do a couple changes, but it works.
Now just type youtube-viewer on the command line and you are good to go 🙂
List of Commands
all : play all the results in order
next : go to the next page (same as <ENTER>)
back : return to the previous page
login : will prompt you for login
logout : will delete the authentication key
[integer] : play the corresponding video
i, info [i] : show more informations about one video
c, comments [i] : show video comments (e.g.: c 19)
r, related [i] : show related videos (e.g.: r 6)
v, videos [i] : show author's latest videos
p, playlists [i] : show author's latest playlists
subscribe [i] : subscribe to author's channel
like, dislike [i] : like or dislike a video
fav, favorite [i] : favorite a video (e.g.: fav 3)
[keywords] : search for youtube videos
3-8, 3..8 : same as 3 4 5 6 7 8
8 2 12 4 6 5 1 : play the videos in your order
-argv -argv2=v : set some arguments (e.g.: -u=google)
e, edit-config : edit and apply the configuration
load-config : (re)load the configuration file
/my?[regex]*$/ : play videos matched by a regex (/i)
reset, reload : restart the application
q, quit, exit : close the application
This weekend has been fun. I got my 2.0″ LCD Display from Adafruit in! It’s an amazing little screen. Bright, Sharp, Colorful. MAME, Quake, NeoGeo games all look great on it. A concern I had was how to power the little screen. It can take 5v – 12v, and the connector is just two bare wires for power.
After testing the screen with a regular power supply, I decided I wanted to see if I could power it via the GPIO power pins on the Raspberry Pi itself. I was concerned about the amperage it would require, but after connecting it to pins 2 and 6 (5v and GND), and powering on the Pi, they both turned on and I was watching Raspbian bootup.
On the Raspberry Pi Forums, gcala contributed a post with a how to on getting Youtube to play from the command line to omxplayer.
Here is a video I took after getting youtube-viewer running on my Pi:
This has been an interesting long week. I’m really happy with the feedback I’ve recieved regarding the Raspbian binaries I released. I got linked to by Adafruit which is awesome! I purchased one of thier little 2.0″ LCD TVs. Still waiting for it to arrive, but I plan to do some fun things with that small screen and the Raspberry Pi. Bensoutlet.com has on sale the Motorola Lapdock for $59.99 which is a really good price. Theres a 14 page forum post about how people are using it to make Raspberry Pi laptops.
My next goal is to write up some tips and tricks for the emulators that my commentors have posted, and still working on getting Love2D to work.
I once read some very good advice about blogging, and that is to have a schedule and keep to it. This blog has been my brain dump, I post things when I think about them. I don’t really preplan for my posts. Something gets completed, it’s cool, I write it down. I’ve slowly gained a small community of some really cool people here, and I think it’s only fair to everyone that I at least post once a week regardless.
With that said, I’m going to post something every Friday. I hope you enjoy. Now on to the content!
I’ve been playing around a bit with the Raspbian release. I’ve started to recompile all the binaries I released, and will be posting them online once they are to my liking. I’ve found some hiccups along the way, but I seem to be working through them.
I really want to get Cave Story working without the lag every 5 seconds.
Get Quake3 running again (seems a commenter has been working on that!)
Recompile AdvanceMESS and AdvanceMAME
Recompile Gngeo and get full screen working right.
Get a frontend running that will work with these emulators
Get Love2D running.
I got my second Raspberry Pi in the mail yesterday. This one comes from RS. The big differences I’ve seen so far in the board itself is that the silkscreening is a little different, and the company that supplies the memory is different. In my Element14 board, the memory is Samsung. The RS board uses Hynix memory.